
x = 227

CardStat = x
{
global.CardName[CardStat] = 'Army Penguin'
global.CardText[CardStat] = 'Dimension Police/Workeroid/Star Gate/Draw Trigger'
}

CardStat = x+1
{
global.CardName[CardStat] = 'Cosmo Fang'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate/Stand Trigger'
}

CardStat = x+2
{
global.CardName[CardStat] = 'Dimensional Robo, Daibattle'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate/Critical Triger

ACT [Soul]: [Put this unit into your drop zone] Choose one of your Dimension Police Vanguards, and that unit gets power +3000 until the end of turn.'
}

CardStat = x+3
{
global.CardName[CardStat] = 'Dimensional Robo, Goyusha'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: Pioneer (When another unit from the same clan rides this unit, you may call it to Rear-guard circle.)

ACT [R]: [Choose four of your Rear-guards with "Dimensional Robo" in its card names, and put them into your soul] If you have a grade 2 or greater Dimension Police Vanguard with "Dimensional Robo" in its card name, search your deck for up to one grade 3 with "Dimensional Robo" in its card name, ride it, and shuffle your deck.'
}

CardStat = x+4
{
global.CardName[CardStat] = 'Enigman Flow'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO: When you ride "Enigman Ripple" on this unit, search for one "Enigman Wave" from your deck and add it to your hand. Shuffle your deck.'
}

CardStat = x+5
{
global.CardName[CardStat] = 'Guide Dolphin'
global.CardText[CardStat] = 'Dimension Police/High Beast/Star Gate/ Stand Trigger

ACT [R]: [Move this unit into your soul] Choose one of your Dimension Police, it gets power +3000 until the end of turn.'
}

CardStat = x+6
{
global.CardName[CardStat] = 'Justice Cobalt'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate/Critical Trigger'
}

CardStat = x+7
{
global.CardName[CardStat] = 'Justice Rose'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate/Heal Trigger

You may only have up to four cards with HEAL.'
}

CardStat = x+8
{
global.CardName[CardStat] = 'Soldier of Destiny, Dai'
global.CardText[CardStat] = 'Dimension Police/Human/Star Gate

AUTO: Pioneer (When another unit from the same clan rides this unit, you may call it to Rear-guard circle.)

ACT [R]: [Counter Blast 2 & put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater Dimension Police from among them, reveal it to your opponent, put it to your hand, and shuffle your deck.'
}

CardStat = x+9
{
global.CardName[CardStat] = 'Workerpod, Saturday'
global.CardText[CardStat] = 'Dimension Police/Workeroid/Star Gate'
}

CardStat = x+10
{
global.CardName[CardStat] = 'Commander Laurel'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [R]: [Choose four of your Dimension Police Rear-guard and rest them] When your Dimension Police Vanguards attack hits, you may pay the cost. If you do, stand one of your Vanguards.'
}

CardStat = x+11
{
global.CardName[CardStat] = 'Cosmo Roar'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

ACT [R]: [Rest this unit] Choose one of your Dimension Police, and during this turn it gets power +2000.'
}

CardStat = x+12
{
global.CardName[CardStat] = 'Diamond Ace'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

CONT: Sentinel (You may only have up to four cards with "Sentinel" in a deck.)

AUTO: [Choose a Dimension Police from your hand, and discard it] When this unit is placed on Guardian circle, you may pay the cost. If you do, choose one of your Dimension Police, and that unit cannot be hit until end of that battle.'
}
CardStat = x+13
{
global.CardName[CardStat] = 'Dimensional Robo, Daimariner'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

ACT [Soul]: [Put this unit into your drop zone] Choose one of your Dimension Police Vanguards, and that unit gets power +3000 until end of turn.'
}

CardStat = x+14
{
global.CardName[CardStat] = 'Dimensional Robo, Dailander'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: [Counter Blast 1] When this unit is placed on Rear-guard circle, you may pay the cost. If you do, choose one of your units with "Dimension Robo" in its card name, and that unit gets power +4000 until end of turn.'
}

CardStat = x+15
{
global.CardName[CardStat] = 'Enigman Ripple'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

CONT [V]: If you have "Enigman Flow" in your soul, this unit gets power +2000.

AUTO: [Choose one grade 3 Dimension Police card from your hand and discard it] When this unit is placed on Rear-guard circle, you may pay the cost. If you do, search your deck for one "Enigman Storm" and add it to your hand. Shuffle your deck.'
}

CardStat = x+16
{
global.CardName[CardStat] = 'Glory Maker'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [R]: When this unit boosts a Dimension Police Vanguard, if you have four or more cards in your damage zone, the boosted unit gains power +4000 during this battle.'
}

CardStat = x+17
{
global.CardName[CardStat] = 'Karenroid, Daisy'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate'
}

CardStat = x+18
{
global.CardName[CardStat] = 'Land Battle Support Type, Enigship'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

ACT [V/R]: [Counter Blast 1] This unit gets power +1000 until end of turn.'
}

CardStat = x+19
{
global.CardName[CardStat] = 'Magical Police, Quilt'
global.CardText[CardStat] = 'Dimension Police/Human/Star Gate

AUTO [R]: [Choose a card from your hand, and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.'
}

CardStat = x+20
{
global.CardName[CardStat] = 'Speed Star'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: When this unit is placed on Rear-guard circle, choose another of your Dimension Police and that unit gets power +2000 until end of turn.'
}

CardStat = x+21
{
global.CardName[CardStat] = 'Cosmo Beak'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: [Counter Blast 2] When this unit is called to the Rear-guard circle, you may pay the cost. If paid, choose one of your Dimension Police and for this turn, that unit gets power +4000.'
}

CardStat = x+22
{
global.CardName[CardStat] = 'Cosmic Rider'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: When this unit is placed on Rear-guard circle, choose another of your Dimension Police and that unit gets power +2000 until end of turn.'
}

CardStat = x+23
{
global.CardName[CardStat] = 'Dimensional Robo, Daidragon'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO [R]: When this unit attacks, if you have a Vanguard with "Dimensional Robo" in its card name, this unit gets power +3000 until end of that battle.'
}

CardStat = x+24
{
global.CardName[CardStat] = 'Enigroid Comrade'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

CONT [V/R]: If you do not have "Enigman Storm" or "Enigman Storm" in your Vanguard circle, this unit gets power -5000.

AUTO [V/R]: When this unit attacks, this unit gets power +2000 during that battle.'
}

CardStat = x+25
{
global.CardName[CardStat] = 'Enigman Wave'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

CONT [V]: If you have "Enigman Ripple" in your soul, this unit gains power +1000.

AUTO [V]: During the start of your attack step, if this units power is 14000 or above, during that battle this unit gains "AUTO [V]: When this units attack hits a Vanguard, draw 1 card".'
}

CardStat = x+26
{
global.CardName[CardStat] = 'Masked Police, Grander'
global.CardText[CardStat] = 'Dimension Police/Human/Star Gate

AUTO [R]: When this unit attacks, if you have a Dimension Police Vanguard, your Vanguard gets power +2000 until end of turn.'
}

CardStat = x+27
{
global.CardName[CardStat] = 'Platinum Ace'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V]: At the beginning of your attack step, if this units power is 13000 or greater, this unit gains critical +1 until end of that battle.'
}

CardStat = x+28
{
global.CardName[CardStat] = 'Super Dimensional Robo, Dailady'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO [R]: When this units attack hits a Vanguard, choose one of your Dimension Police, and that unit gets power +3000 until end of turn.'
}

CardStat = x+29
{
global.CardName[CardStat] = 'Twin Order'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate'
}


CardStat = x+30
{
global.CardName[CardStat] = 'Enigman Cyclone'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V]: At the beginning of your attack step, if this units power is 14000 or greater, this unit gets: "AUTO [V]: When this units attack hits a Vanguard, choose one of your opponents Rear-guards, and retire it." until end of that battle.'
}

CardStat = x+31
{
global.CardName[CardStat] = 'Enigman Rain'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V]: At the beginning of your attack step, if this units power is 12000 or higher, until end of that battle, this unit gets: "AUTO [V]: When this units attack hits a Vanguard, choose one of your Rear-guards and stand it".'
}

CardStat = x+32
{
global.CardName[CardStat] = 'Enigman Shine'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V/R]: When this units attack hits a vanguard, choose one of your Dimension Police and during that turn, it gets power +3000.'
}

CardStat = x+33
{
global.CardName[CardStat] = 'Enigman Storm'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

CONT [V]: If there is an "Enigman Wave" in your soul, this unit gets power +1000.

AUTO [V]: At the start of your attack step, if this units power is 15000 or higher, during that battle, this unit gets critical +1.'
}

CardStat = x+34
{
global.CardName[CardStat] = 'Lady Justice'
global.CardText[CardStat] = 'Dimension Police/Human/Star Gate

AUTO [V/R]: When this unit attacks a Vanguard, if you have a Dimension Police Vanguard, this unit gets power +2000 until end of that battle.'
}

CardStat = x+35
{
global.CardName[CardStat] = 'Miracle Beauty'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [R]: During your battle phase, when this unit stands and you have a Dimension Police Vanguard, choose up to one of your Rear-guard units that is on the same column as this unit, and stand it.'
}

CardStat = x+36
{
global.CardName[CardStat] = 'Super Dimensional Robo, Daiyusha'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO [V]: At the beginning of your attack step, if this units power is 14000 or greater, this unit gets critical +1 until end of that battle.'
}

CardStat = x+37
{
global.CardName[CardStat] = 'Ultimate Dimensional Robo, Great Daiyusha'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

CONT [V]: Limit Break 4 (This ability is active if you have four or more damage): During your turn, if the number of cards named "Dimensional Robo" in your soul is three or more, this unit gets power +2000/critical +1.

CONT [V/R]: If you have a non-Dimension Police Vanguard or Rear-guard, this unit gets power -2000.

CONT [V]: If you have a card named "Super Dimensional Robo, Daiyusha" in your soul, this unit gets power +2000.'
}



//Add Dimension Police

x = 972

CardStat = x
{
global.CardName[CardStat] = 'Anatomy Beast, Gaizon'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate/Heal Trigger

You may only have up to four cards with "HEAL" in a deck.'
}

CardStat = x+1
{
global.CardName[CardStat] = 'Jewel Beast, Jewel Mane'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate/Draw Trigger'
}

CardStat = x+2
{
global.CardName[CardStat] = 'Larva Beast, Zeal'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO: When a card named "Eye of Destruction, Zeal" rides this unit, look at up to seven cards from the top of your deck, search for up to one card name "Galactic Beast, Zeal" or "Devourer of Planets, Zeal" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

AUTO: When a Dimension Police other than a card named "Eye of Destruction, Zeal" rides this unit, you may call this card to Rear-guard circle.'
}

CardStat = x+3
{
global.CardName[CardStat] = 'Noise Beast, Decibelon'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate/Stand Trigger'
}

CardStat = x+4
{
global.CardName[CardStat] = 'Beast Army Admiral, Gogott'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [R]: During the battle when this unit boosts a Dimension Police, and the attack hits a Vanguard, you may return this unit to your hand.'
}

CardStat = x+5
{
global.CardName[CardStat] = 'Eye of Destruction, Zeal'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

CONT [V]: If you have a card named "Larva Beast, Zeal" in your soul, this unit gets power +1000.

AUTO: When a card named "Devourer of Planets, Zeal" rides this unit, if you have a card named "Larva Beast, Zeal" in your soul, choose up to one of your opponents Vanguard, it gets power -3000 until end of turn.'
}

CardStat = x+6
{
global.CardName[CardStat] = 'Fighting Saucer'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: [Counter Blast 1] When this unit is placed on Vanguard or Rear-guard circle, if you have a Dimension Police Vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.'
}

CardStat = x+7
{
global.CardName[CardStat] = 'Psychic Grey'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [R]: When this unit boosts a Dimension Police Vanguard, if the power of the defending unit is 8000 or less, the boosted unit power +4000 during this battle.'
}

CardStat = x+8
{
global.CardName[CardStat] = 'Cosmic Mothership'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: [Counter Blast 1] When this unit is placed on Vanguard or Rear-guard circle, if you have a Dimension Police Vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.'
}

CardStat = x+9
{
global.CardName[CardStat] = 'Devourer of Planets, Zeal'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

CONT [V]: If you have a card named "Eye of Destruction, Zeal" in your soul, this unit gets power +1000.

AUTO: When a card named "Galactic Beast, Zeal" rides this unit, if you have a card named "Eye of Destruction, Zeal" in your soul, choose one of your opponents Vanguard, it gets power -3000 until end of turn.'
}

CardStat = x+10
{
global.CardName[CardStat] = 'Operator Girl, Mika'
global.CardText[CardStat] = 'Dimension Police/Human/Star Gate

AUTO [V/R]: [Counter Blast 2] When this units attack hits, if you have a Dimension Police Vanguard, you may pay the cost. If you do, draw a card.'
}

CardStat = x+11
{
global.CardName[CardStat] = 'Strike Beast Gunlock'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V/R]: When this unit attacks, if the defending unit has 8000 power or less, this unit gets power +3000 until end of that battle.'
}

CardStat = x+12
{
global.CardName[CardStat] = 'Electro-star Combination, Cosmogreat'
global.CardText[CardStat] = 'Dimension Police/Battleroid/Star Gate

AUTO: [Counter Blast 2] When this unit is placed on Rear-guard circle, you may pay the cost. If you do, choose another of your Dimension Police, and that unit gets power +4000 until end of turn.'
}

CardStat = x+13
{
global.CardName[CardStat] = 'Galactic Beast, Zeal'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

ACT [V]: Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast 2] Choose one of your opponents Vanguards, and that unit gets power -1000 for each of your Dimension Police Rear-guards until end of turn. This ability can only be used once per turn.

CONT [V]: If you have a card named "Devourer of Planets, Zeal" in your soul, this unit gets power +1000.'
}

CardStat = x+14
{
global.CardName[CardStat] = 'Time-Space Ninja, Tsukikage'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V/R]: When this unit is boosted by a Dimension Police, this unit gets power +2000 until end of that battle.'
}

CardStat = x+15
{
global.CardName[CardStat] = 'Underground Beast, Magmalord'
global.CardText[CardStat] = 'Dimension Police/Alien/Star Gate

AUTO [V]: At the beginning of your main phase, Soul Charge 1, and this unit gets power +2000 until end of turn.

ACT [V]: [Counter Blast 5 & Soul Blast 8] Choose an opponents Vanguard, that unit gets power -5000 until end of turn, and retire all opponents Rear-guards with power 5000 or less.'
}
